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Chapters · Audio
  1. ▶Start here
  2. 1The tour
  3. 2Always on
  4. 3Session
  5. 4Drums
  6. 5Melodies
  7. 6Tidy up
  8. 7Audio
    1. Your clip on the pads
    2. PERFORM
  9. 8Cheat sheet
Chapter 7

Audio

Your audio clip on the pads: move its start, end and loop, add warp markers, and chop it up live.

In this chapter
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Your clip on the pads

Press User on an audio track. Live doesn't give scripts the waveform, so the pads show where things are: the clip, its loop, the playhead and the markers.

The whole clipThe shown part, 32 slices1
  • dark blue: the clip
  • sky blue: the loop
  • white: the playhead
  • green: the start marker
  • red: the end marker
  • yellow: warp markers

1 The scene buttons pick what the pads edit, top to bottom:

ButtonTap a slice to…
START / ENDput the start marker there, or the end at the slice's end. Shift: at the playhead
LOOPstart the loop there. Hold a slice and tap another: loop from one to the other. Shift: loop on / off
WARPadd a warp marker, or select one (it blinks) and move it with Nudge − / Nudge +. Shift: delete it
PERFORMplay temporary loops: next page
Zoom and move

Up / Down zoom in and out (on warped clips a bar is 32 slices of a 32nd), Left / Right move along. A top-row pad jumps to that part.

Fine moves

Nudge − / Nudge + move what you edit by a quarter slice. The status bar names every edit (Start: 2.1.3).

PERFORM

While the clip plays, every row is a timeline of its own: 1 bar, 1/2, 1/4, 1/8 and 1/16 from top to bottom, eight slices side by side. The white pad in each row is where the playhead is at that size.

12
Holding the white 1/8 pad: that slice loops (amber); the finer rows below go round inside it.
Stutter

1 Hold a white pad: the clip loops that slice right there. Let go and it's back where it would have been, in time.

Roll

While holding, press a pad in a finer row 2: it rolls inside the held slice. Lift it and the held one plays again.

Tip

Every jump stays in time: a pad elsewhere starts at the same place in its slice as the playhead in its own. Live carries out each change about 0.2 s after the press, so play a touch early.

Heads-up

LOOP, WARP and PERFORM need a warped clip, and PERFORM needs Live playing. On an unwarped clip their buttons are dark and START / END work in seconds.